
The client–server model of computing is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the sam...
Found on
http://en.wikipedia.org/wiki/Client–server_model

Network where a superior machine serves the needs of inferior clients by multiplexing one to one communications with them as they request service. Alternative models are peer to peer and producer-consumer (also known as publisher-subscriber).
Found on
https://www.encyclo.co.uk/local/20542
No exact match found.